Character-Focused 3D Portrait
Selected presentation renders and detail views showing the character’s silhouette, material balance, surface details, and overall visual readability.
3D character portrait focused on facial structure, cultural visual identity, material balance, and strong real-time presentation.
Hair 34k Triangles, Head 12,500 Triangles
Hair made in Autodesk Maya and placed in Zbrush
Tools Used:
Autodesk Maya, ZBrush
UV Unwrapping: RizomUV
Material Texturing: Substance 3D Painter